![]() If I ever tried that in VR, well, the results would be messy. It starts with a portal on the ceiling, then one on the floor, and then a fall through infinity. I’ll tell you what - Portal is the only game to ever give me a taste of motion sickness. Such visuals potentially can trigger anxiety about mirrors and stairs to some people…Chell doesn’t die by doing this, and it looks like there’s no gravity anymore.” – CrowbCat Scary at first when you’re face to face with yourself. It resulted in infinite psychedelic visuals such as giant spirals, never-ending walls, and gigantic perpetual portal rooms. Everything has been recorded at first-person perspective. Both Portal and Portal 2 were super popular and critically acclaimed for their inventive puzzling, which had the player using a portal gun to jump between spaces and solve puzzles involving cubes. “People with apeirophobia really shouldn’t watch this. This floating orb - dubbed a personality sphere (youll meet others, too) - humorously explains that you have brain damage. Maybe even a little creepy.įor example, what happens when our heroine Chell gets caught between two portals? Infinity happens, and it’s a bit unsettling. Portal 2 continues the story of Chell, the silent female protagonist from the original 2007 cult classic Portal.After being asleep for many years, shes awakened by a robot companion, Wheatley (voiced by Stephen Merchant of The Office and Extras fame). ![]() Easily two of my favorite PC games, and mind-blowing when you really think about them.
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